Propuesta de una taxonomía de los avatares en las películas
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En las últimas décadas los avatares han sido empleados cada vez más dentro del ámbito cinematográfico. Es por ello que esta investigación tiene como objetivo analizar los diferentes tipos de avatares y presentar una taxonomía que sirva de referencia para categorizar sus diversos usos e implicaciones en la narratología y los personajes. Se seleccionaron más de cincuenta películas y se realizó un análisis fílmico de carácter temático discursivo. Tras una previa distinción básica respecto a la dualidad cuerpo-mente para entender el concepto de avatar aplicado, los resultados apuntan a tres principios o factores. El primero es el grado de divergencia entre mundos o contextos entre el personaje y el avatar, el segundo es el grado de existencia o conciencia propia del avatar y, el tercero, el grado de diferenciación psicofísica entre personaje y avatar. Se observa que el hecho de que estos niveles sean altos, bajos o nulos, conlleva diferentes implicaciones dentro de los filmes que afectan a los personajes, sus tramas e, incluso, a las posibles temáticas propuestas tanto principales como secundarias. Se termina ejemplificando el uso de esta taxonomía y se concluye que puede ser de utilidad y referencia para futuras categorizaciones y empleo de los avatares dentro del amplio e innovador universo cinematográfico.
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